Dragon – pathfinderwiki

Dragons are scaled, reptilian creatures with large wings capable of flight. A dragon has a long tail that can be used as a weapon, and typically has multiple horns on its head and a ridge or horns along its spine. The differing types of dragons are named according to their color; for instance, green dragons are green-scaled. (See also " Draconic septs".) While size depends on the dragon’s type, very young dragons are about the size of an adult humanoid, whereas adult dragons rival the largest giants in size, and the oldest dragons can tower over buildings. [4] Abilities

Dragons grow more powerful as they age, both in raw, physical might, and in mental and magical ability. While a newly hatched wyrmling might be defeated by a small party of modestly-experienced adventures, an ancient dragon can pose a threat to a small army.

Dragons are fierce fighters, and those attempting to battle them can expect to be bitten, raked with their fearsome claws, buffeted by the wings, and smacked by the long tail—not to mention the various breath weapons, ranging from fire, ice, acid, or even electricity. Older dragons are also formidable spellcasters, in addition to the various other supernatural abilities they possess. [4]

Dragons have keen senses, able to see clearly in low-light or complete darkness, and can even sense creatures that it cannot see. Each type of dragon has additional abilities and magical spells, often specialized to their chosen habitat and fighting style. For example, the swamp-dwelling black dragon can influence and control reptiles, whereas the coastal bronze dragons exhibit some control over water. [5] Dragons are immune to the effects of paralysis and magic-induced sleep. [1] Draconic anatomy

True dragons are divided into various "septs", or families, of related dragon species. The most common and best detailed are the noble metallic dragons and the vicious chromatic dragons, but several others exist as well. [7] [8] Good dragons appear to exist in smaller numbers than evil ones, but that may only be a matter of perception, as good dragons have less of a need to mix with "lesser races" such as humans. The biggest exception to this is the island of Hermea in the Steaming Sea. [2] Known draconic septs include: [8]

Dragons continuously grow in physical and magical power as they age. Dragon researchers have divided a dragon’s lifespan into twelve age categories. From youngest to oldest they are: wyrmling (0–5 years), very young (6–15 years), young (16–25 years), juvenile (26–50 years), young adult (51–100 years), adult (101–200 years), mature adult (201–400 years), old (401–600 years), very old (601–800 years), ancient (801–1,000 years), wyrm (1,001–1,200 years), and great wyrm (1,201+ years). [4] History

The evil god Dahak initially created the metallic dragons to hunt for sport. Apsu entered the Material Plane in order to end Dahak’s reign of terror. Tiamat saw Dahak as a son and wanted him spared. In a deal to save Dahak, Tiamat healed some of the wounded metallic dragons, creating the original chromatic dragons. [13] Habitat and ecology